vmap find implementation - untested

This commit is contained in:
Richard Thier 2025-01-27 04:21:18 +01:00
parent 673555fdfc
commit c698fc55c3

113
vmap.h
View File

@ -1,16 +1,16 @@
#ifndef VMAP_H
#define VMAP_H
/*
* A virtual memory misusing flat-ish hashmap optimized with AVX2.
* A virtual memory misusing flat-ish hashmap optimized with AVX2 (if available at compilation).
*
* Structure
*
* VMEM
* STRUCT
* PRIVATE
* UINTAPI
* INTAPI
*/
#include <stdint.h>
#include <assert.h>
#include "simd_map_lane.h"
/* VMEM */
@ -51,12 +51,12 @@ struct vmap_find_res {
uint32_t lane_abcd_next;
/** Meta-data for continuation of the search. In-lane where we search from next time? */
int lane_next_begin;
/** Meta-data for continuation of the search. Last value found in lastly looked lane. */
uint32_t last_found_lane_val;
};
typedef struct simd_map_find_res simd_map_find_res;
/* PRIVATE */
/* UINTAPI */
/* INTAPI */
static inline vmap create_vmap(uint32_t max_levels) {
vmap map{ NULL, 0, max_levels};
@ -76,6 +76,7 @@ static inline vmap_find_res vmap_search_all_begin() {
ret.level = 0;
ret.lane_abcd_next = 0;
ret.lane_next_begin = 0;
ret.last_found_lane_val = 0;
return ret;
}
@ -96,6 +97,14 @@ static inline vmap_find_res search_all_vmap(vmap *map, uint32_t key, vmap_find_r
uint32_t level = prev.level;
/* Probably the loop exists always without this predicate being false */
while(level <= map->max_levels) {
/* Rare edge-case when last lane element was returned and we continue from it */
if(prev.lane_abcd_next > 4) {
prev = vmap_search_all_begin();
++level;
/* prev.level = level; // unnecessary, I hand-optimized out */
continue;
}
/* Process 8 bits of the 32-bit circular order - so its not radix, but similar */
uint32_t byt = level % 4;
// Low 4 bits: page
@ -104,15 +113,11 @@ static inline vmap_find_res search_all_vmap(vmap *map, uint32_t key, vmap_find_r
uint32_t page_offset = 1024 * page_no;
/* Top 4 bits: lane. There is 32 lane start positions in the 4k page */
uint32_t lane_no = (key >> (byt * 8 + 4)) && 15;
uint32_t lane_no = (key >> (byt * 8 + 4)) && 15
+ prev.lane_abcd_next; /* continuations start where we left off */
/* But 4096 / 4 == 1024 elements, which then divided by 16 == 64 uint32_t elems */
uint32_t lane_offset = lane_no * 64;
// FIXME: Rerhink what is needed for continuations!
// I think we should store A, B, C and D lane retvals plus where we are
// or maybe just the "where we are" and figure out with logic here,
// but maybe I need to just save flags (4x1 bytes) for "does lane-ABCD search needed?" as that is faster to simd branch pred?
/* A lane has 8x32 bit keys, then 8x32 bit values. 16 uint32_t elems. */
/* So grab the A, B, C and D candidate lanes for each lane_offset. */
simd_map_lane *lane_a = (simd_map_lane *) map->data + page_offset + lane_offset;
@ -120,28 +125,94 @@ static inline vmap_find_res search_all_vmap(vmap *map, uint32_t key, vmap_find_r
simd_map_lane *lane_c = lane_b + 1;
simd_map_lane *lane_d = lane_c + 1;
/* Get which lane we should begin at where */
uint32_t lane_a_begin = prev.lane_next_begin;
int lane_next_begin = 0;
/* Further lanes only needed if ours is fully filled */
/* Overlay simd and integer units here for perf */
uint32_t *afind = simd_map_lane_find(
lane_a,
key,
0, /* lane modulo: 0 means until lane end */
0, /* FIXME - from continuation! */
NULL); /* FIXME - we should fill a *lane_next_begin ptr here */
uint32_t bneed = simd_map_lane_last_value(lane_a);
lane_a_begin,
&lane_next_begin);
uint32_t lasta = simd_map_lane_last_value(lane_a);
char bneed = (lasta != 0) && (prev.lane_abcd_next < 3);
if(afind) {
ret.lane_next_begin = lane_next_begin;
ret.lane_abcd_next = prev.lane_abcd_next + (lane_next_begin == 0);
ret.value_location = afind;
ret.level = level;
ret.last_found_lane_val = lasta;
return ret;
}
/* TODO: Implement B, C and D */
if(bneed) {
uint32_t *bfind = simd_map_lane_find(
lane_b,
key,
0, /* lane modulo: 0 means until lane end */
0, /* non-a lanes all start from 0 */
&lane_next_begin);
uint32_t lastb = simd_map_lane_last_value(lane_b);
char cneed = (lastb != 0) && (prev.lane_abcd_next < 2);
if(bfind) {
ret.lane_next_begin = lane_next_begin;
ret.lane_abcd_next = prev.lane_abcd_next + (lane_next_begin == 0);
ret.value_location = bfind;
ret.level = level;
ret.last_found_lane_val = lastb;
return ret;
}
uint32_t cneed = simd_map_lane_last_value(lane_b);
uint32_t dneed = simd_map_lane_last_value(lane_c);
if(cneed) {
uint32_t *cfind = simd_map_lane_find(
lane_c,
key,
0, /* lane modulo: 0 means until lane end */
0, /* non-a lanes all start from 0 */
&lane_next_begin);
uint32_t lastc = simd_map_lane_last_value(lane_c);
char dneed = (lastc != 0) && (prev.lane_abcd_next < 1);
if(cfind) {
ret.lane_next_begin = lane_next_begin;
ret.lane_abcd_next = prev.lane_abcd_next + (lane_next_begin == 0);
ret.value_location = cfind;
ret.level = level;
ret.last_found_lane_val = lastc;
return ret;
}
/* Check if we need to jump to the next level and do */
uint32_t more = simd_map_lane_last_value(lane_c);
if(!more) return ret;
if(dneed) {
uint32_t *dfind = simd_map_lane_find(
lane_d,
key,
0, /* lane modulo: 0 means until lane end */
0, /* non-a lanes all start from 0 */
&lane_next_begin);
uint32_t lastd = simd_map_lane_last_value(lane_d);
char next_level = (lastd != 0);
if(dfind) {
ret.lane_next_begin = lane_next_begin;
ret.lane_abcd_next = prev.lane_abcd_next + (lane_next_begin == 0);
ret.value_location = dfind;
ret.level = level;
ret.last_found_lane_val = lastd;
return ret;
}
/* Check to avoid next level (stop iteration) */
if(!next_level) {
return vmap_search_all_begin();
}
}
}
}
/* Next level needs checking */
prev = vmap_search_all_begin();
++level;
/* prev.level = level; // unnecessary, I hand-optimized out */
}
return ret;