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c06f02bc94
...
d80a061240
2
data.inc
2
data.inc
@ -1,5 +1,5 @@
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int data[] = {
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int data[] = {
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8, 7, 2, 1, 0, 9, 6,1,
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8, 7, 2, 1, 0, 9, 6,
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8, 7, 2, 1, 0, 9, 6,
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8, 7, 2, 1, 0, 9, 6,
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8, 7, 2, 1, 0, 9, 6,
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8, 7, 2, 1, 0, 9, 6,
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8, 7, 2, 1, 0, 9, 6,
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8, 7, 2, 1, 0, 9, 6,
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18
qs.c
18
qs.c
@ -4,7 +4,6 @@
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#include <stdio.h>
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#include <stdio.h>
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#include "qsort.h"
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#include "qsort.h"
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#include "zssort.h"
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#include "zssort.h"
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#include "schwab_sort.h"
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// function to print array elements
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// function to print array elements
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void printArray(int array[], int size) {
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void printArray(int array[], int size) {
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@ -103,22 +102,6 @@ void qs3_sp2() {
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printArray(data, n);
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printArray(data, n);
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}
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}
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void schwab() {
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#include "data.inc"
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int n = sizeof(data) / sizeof(data[0]);
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// memory junnnk is enough
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uint32_t junk;
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sch_rand_state rand = schwab_rand_state(junk);
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// perform sort on data
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schwab_sort(data, 0, n - 1, &rand);
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printf("(schwab) Sorted array in ascending order: \n");
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printArray(data, n);
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}
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int main() {
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int main() {
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qs();
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qs();
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qsr();
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qsr();
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@ -126,6 +109,5 @@ int main() {
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qs3();
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qs3();
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qs3_sp();
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qs3_sp();
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qs3_sp2();
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qs3_sp2();
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schwab();
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return 0;
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return 0;
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}
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}
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179
schwab_sort.h
179
schwab_sort.h
@ -1,179 +0,0 @@
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#ifndef SWAB_SORT_H
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#define SWAB_SORT_H
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/* A fast quicksort-like new alg created in Csolnok, Hungary with:
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* - 4-way partitioning with 0..5 copies (not swaps) per elem per run
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* - ensured O(log2(n)) worst recursion depth
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*
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* LICENCE: CC-BY, 2025 May 08
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* Author: Richárd István Thier (also author of the Magyarsort)
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*/
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typedef uint32_t sch_rand_state;
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/** Create rand state for schwab_sort using a seed - can give 0 if uninterested */
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static inline sch_rand_state schwab_rand_state(uint32_t seed) {
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return seed;
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}
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/** 32-bit LCG for fast random generations - from my fastrand.h */
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static inline uint32_t schwab_lcg(sch_rand_state *state) {
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*state = *state * 1664525u + 1013904223u;
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return *state;
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}
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/** Get pivot index in [0, len-1] without modulus - from my fastrand.h */
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static inline uint32_t schwab_pick_pivot(sch_rand_state *state, uint32_t len) {
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uint32_t rand = schwab_lcg(state);
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/* Multiply by len, take the upper 32 bits of the 64-bit result */
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return (uint32_t)(((uint64_t)rand * len) >> 32);
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}
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/**
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* 4-way partitioning
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*
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* Expects: arr[plo] <= kmid <= arr[phi]
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* Results: arr[low..plo - 1] <= arr[plo..pmid - 1] <= arr[pmid..phi - 1] <= arr[phi.. high]
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*
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* Also: Adding together lengths of all results arrays shrinks by 1 compared to start arr.
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* This means that we ensure recursions / loops always end in quicksort...
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*
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* @param arr The array to partition
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* @param low Inclusive smallest index.
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* @param high Inclusive highest index.
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* @param plo IN-OUT: input low pivot, output index until elements <= low pivot.
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* @param kmid IN: The mid spliting value (like a pivot value, but can be imaginary nonexistent)
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* @param pmid OUT: output index until elements <= mid pivot.
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* @param phi IN-OUT: input high pivot, output index until elements <= high pivot.
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*/
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static inline void schwab_partition(
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uint32_t *arr,
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int low,
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int high,
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int *plo,
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uint32_t kmid,
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int *pmid,
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int *phi) {
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/* Keys only - no element copy is made here */
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uint32_t klo = arr[*plo];
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uint32_t khi = arr[*phi];
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/* [*] Swapping arr[phi]<->arr[high] ensures stop condition later */
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uint32_t tmphi = arr[*phi];
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arr[*phi] = arr[high];
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arr[high] = tmphi;
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/* Aren't inclusive end indices of 4 "blocks" - b0 is smallest vals */
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int b0 = low, b1 = low, b2 = low, b3 = low;
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while(b3 < high) {
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/* This I moved to be first for hot code path for constant / smallrange */
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if(arr[b3] >= khi) {
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++b3;
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continue;
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}
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/* TODO: should be copy of whole element when not just uint32s! */
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uint32_t curr = arr[b3];
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/* TODO: We can do "ILP-memcpy"s here:
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*
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* Key from b2->b3, value from b2->b3, key from b1->b2, value from b1... etc
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* This is likely faster than calling a memcpy if we code this for not just uint32s!
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*/
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if(curr < klo) {
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arr[b3] = arr[b2];
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arr[b2] = arr[b1];
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arr[b1] = arr[b0];
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arr[b0] = curr;
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++b0; ++b1; ++b2; ++b3;
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continue;
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}
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if(curr < kmid) {
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arr[b3] = arr[b2];
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arr[b2] = arr[b1];
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arr[b1] = curr;
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++b1; ++b2; ++b3;
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} else {
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arr[b3] = arr[b2];
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arr[b2] = curr;
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++b2; ++b3;
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}
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}
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/* [*] Swap the chosen pivot to begin of last block */
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/* This way we can return bigger index and by that */
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/* this always removes an element per run at least */
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tmphi = arr[b2];
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arr[b2] = arr[high];
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arr[high] = tmphi;
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++b2;
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/* Handle output vars as per doc comment */
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*plo = b0;
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*pmid = b1;
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*phi = b2; /* Because of: [*] */
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}
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/** Swabic-sort its somewhat similar to quicksort but 4-way and tricky */
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static inline void schwab_sort(
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uint32_t *array,
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int low,
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int high,
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sch_rand_state *state) {
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/* Loop handles longest sub-sort-task which ensused log tree depth */
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while(low < high) {
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int r0 = schwab_pick_pivot(state, (high + 1) - low) + low;
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int r1 = schwab_pick_pivot(state, (high + 1) - low) + low;
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uint32_t klo = array[r0];
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uint32_t khi = array[r1];
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int plo = r0;
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int phi = r1;
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if(klo > khi) {
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uint32_t ktmp = klo;
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klo = khi;
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khi = ktmp;
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plo = r1;
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phi = r0;
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}
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uint32_t kmid = klo + (khi - klo) / 2;
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int pmid;
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schwab_partition(array, low, high, &plo, kmid, &pmid, &phi);
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/* See where NOT to recurse to avoid worst case stack depth */
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/* Rem.: These might be "not real" length but we only use them to comparisons */
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/* REM.: The "real" lengths might be off-by-one but these are FASTER! */
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int lolen = plo - low;
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int hilen = high - phi;
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/* Rewrite loop for worst subtask goal and recurse others! */
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/* Let the branch predictor try to predict input data path */
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/* Rem.: Best would be to check for biggest in all 4 block */
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/* But that would complicate codes above this point! */
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/* Rem.: Order of operations try to be a cache-friendly as */
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/* possible, but had to put loops changes to the end */
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if(lolen < hilen) {
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schwab_sort(array, low, plo - 1, state);
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schwab_sort(array, plo, pmid - 1, state);
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schwab_sort(array, pmid, phi - 1, state);
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low = phi;
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/* high = high; */
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} else {
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schwab_sort(array, phi, high, state);
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schwab_sort(array, pmid, phi - 1, state);
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schwab_sort(array, plo, pmid - 1, state);
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/* low = low; */
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high = plo - 1;
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}
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}
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}
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#endif /* SWAB_SORT_H */
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