schwab: minor fine-tune so we more easily win over std::sort
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@ -16,7 +16,7 @@
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/** Below this many elements we do insertion sort */
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#ifndef SCHWAB_INSERTION_THRESHOLD
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#define SCHWAB_INSERTION_THRESHOLD 64
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#define SCHWAB_INSERTION_THRESHOLD 128
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#endif /* SCHWAB_DELTA_THRESHOLD */
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typedef uint32_t sch_rand_state;
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@ -48,13 +48,14 @@ static inline void schwab_swap(uint32_t *a, uint32_t *b) {
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/** Simple insertion sort for small cases */
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inline void sch_insertion_sort(uint32_t *arr, int low, int high) {
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for (int i = low + 1; i <= high; ++i) {
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for(int i = low + 1; i <= high; ++i) {
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uint32_t key = arr[i];
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int j = i;
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/* Move elements of arr[0..i-1] that are greater than key */
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/* to one position ahead of their current position */
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while (j > 0 && arr[j - 1] > key) {
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int j = i;
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#pragma GCC unroll 2
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while(j > 0 && arr[j - 1] > key) {
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arr[j] = arr[j - 1];
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--j;
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}
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@ -62,6 +63,24 @@ inline void sch_insertion_sort(uint32_t *arr, int low, int high) {
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}
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}
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/** Simple insertion sort for small cases v2 - not necessarily better */
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inline void sch_insertion_sort2(uint32_t* arr, int low, int high) {
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for(size_t i = low + 1; i <= high; ++i) {
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uint32_t key = arr[i];
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/* Separate load and compare to expose ILP */
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int j = i;
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#pragma GCC unroll 2
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while(j > 0) {
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uint32_t prev = arr[j - 1];
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if (prev <= key) break;
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arr[j] = prev;
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--j;
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}
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arr[j] = key;
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}
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}
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/**
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* 3-way partitioning, in middle all the pivot elements.
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*
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