added three-plus-one pass radix which performs very well, but there is 0.8 ILP only because of lot of cache misses. worse perf on random than magyarsort, but better than ska_copy and best worst cases - might hook into thier2?
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3
perf_cache.sh
Executable file
3
perf_cache.sh
Executable file
@ -0,0 +1,3 @@
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#!/bin/sh
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perf stat -e cache-references,cache-misses,cycles,instructions,branches,faults,migrations ./ypsu.out
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127
threepass.h
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127
threepass.h
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#ifndef THREE_PASS_H
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#define THREE_PASS_H
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/* How the 32 bits gets separated? */
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#define TPB1 11 // top
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#define TPB2 11 // mid
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#define TPB3 10 // bottom
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static inline constexpr uint32_t min3u32(uint32_t a, uint32_t b, uint32_t c) {
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return (a <= b) ?
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((a <= c) ? a : c) :
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((b <= c) ? b : c);
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}
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/** Simple three-pass (ok: 3 + 1) bottom-up radix sort for uint32_t */
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static inline void threepass(uint32_t *a, int n) noexcept {
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constexpr int shr1 = TPB3 + TPB2;
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constexpr int shr2 = TPB3;
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constexpr int shr3 = 0;
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constexpr int mask1 = (1 << TPB1) - 1;
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constexpr int mask2 = (1 << TPB2) - 1;
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constexpr int mask3 = (1 << TPB3) - 1;
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/* helper buffers. */
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int sz = n * sizeof(a[0]);
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static thread_local uint32_t bucket1[1 << TPB1];
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memset(bucket1, 0, (1 << TPB1) * sizeof(uint32_t));
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static thread_local uint32_t bucket2[1 << TPB2];
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memset(bucket2, 0, (1 << TPB2) * sizeof(uint32_t));
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static thread_local uint32_t bucket3[1 << TPB3];
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memset(bucket3, 0, (1 << TPB3) * sizeof(uint32_t));
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uint32_t *buf = (uint32_t *)malloc(sz);
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assert(buf != NULL);
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memset(buf, 0, n * sizeof(uint32_t)); // XXX: TODO: REMOVE
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/* Count occurences (can count together with good ILP) */
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#pragma GCC unroll 64
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for(uint32_t i = 0; i < n; ++i) {
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++bucket1[(a[i] >> shr1) & mask1];
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++bucket2[(a[i] >> shr2) & mask2];
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++bucket3[(a[i] >> shr3) & mask3];
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}
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/* Count prefix sums - try as much ILP as possible because bigger arrays than usual! */
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uint32_t prev1 = 0;
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uint32_t prev2 = 0;
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uint32_t prev3 = 0;
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uint32_t common = min3u32(
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(1 << TPB1),
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(1 << TPB2),
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(1 << TPB3)
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);
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int i = 0;
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#pragma GCC unroll 8
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for (; i < common; ++i) {
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bucket1[i] += prev1;
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prev1 = bucket1[i];
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bucket2[i] += prev2;
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prev2 = bucket2[i];
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bucket3[i] += prev3;
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prev3 = bucket3[i];
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}
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/* Do remaining 1 */
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for (int j = i; j < (1 << TPB1); ++j) {
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bucket1[j] += prev1;
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prev1 = bucket1[j];
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}
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/* Do remaining 2 */
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for (int j = i; j< (1 << TPB2); ++j) {
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bucket2[j] += prev2;
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prev2 = bucket2[j];
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}
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/* Do remaining 3 */
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for (int j = i; j < (1 << TPB3); ++j) {
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bucket3[j] += prev3;
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prev3 = bucket3[j];
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}
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// Bottom digit
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// right-to-left to ensure already sorted digits order we keep for iterations
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#pragma GCC unroll 64
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for(uint32_t i = n; i > 0; --i) {
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// Prefetch caches
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// Get num and its new offset / location
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auto num = a[i - 1];
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auto bkeyni = (num >> shr3) & mask3;
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auto offset = --bucket3[bkeyni];
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// Add to the proper target location
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buf[offset] = num;
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}
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// Mid digit
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// right-to-left to ensure already sorted digits order we keep for iterations
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#pragma GCC unroll 64
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for(uint32_t i = n; i > 0; --i) {
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// Prefetch caches
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// Get num and its new offset / location
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auto num = buf[i - 1];
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auto bkeyni = (num >> shr2) & mask2;
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auto offset = --bucket2[bkeyni];
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// Add to the proper target location
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a[offset] = num;
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}
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// Top digit
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// right-to-left to ensure already sorted digits order we keep for iterations
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#pragma GCC unroll 64
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for(uint32_t i = n; i > 0; --i) {
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// Prefetch caches
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// Get num and its new offset / location
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auto num = a[i - 1];
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auto bkeyni = (num >> shr1) & mask1;
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auto offset = --bucket1[bkeyni];
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// Add to the proper target location
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buf[offset] = num;
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}
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// Memcpy back!
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memcpy(a, buf, n * sizeof(uint32_t));
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free(buf);
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}
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#endif /* THREE_PASS_H */
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30
ypsu.cpp
30
ypsu.cpp
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#include "qsort/zssort.h"
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#include "qsort/zssort.h"
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#include "qsort/schwab_sort.h"
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#include "qsort/schwab_sort.h"
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#include "qsort/chatgpt_qs.h"
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#include "qsort/chatgpt_qs.h"
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#include "threepass.h"
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// #define MAGYAR_SORT_DEFAULT_REUSE
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// #define MAGYAR_SORT_DEFAULT_REUSE
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#include "magyarsort.h"
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#include "magyarsort.h"
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@ -218,6 +219,11 @@ static inline void do_thier2(uint32_t *a, int n) noexcept {
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thiersort2(a, &(tmp[0]), n, &state);
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thiersort2(a, &(tmp[0]), n, &state);
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}
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}
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/** 3+1 pass bottom-up radix */
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static inline void do_threepass(uint32_t *a, int n) noexcept {
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threepass(a, n);
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}
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// mormord — Today at 2:27 AM
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// mormord — Today at 2:27 AM
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// 1 2 2 2 3
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// 1 2 2 2 3
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//
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//
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v = geninput(inputtype, n);
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v = geninput(inputtype, n);
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//measure(inputtype, "sp", [&] { spsort(&v[0], v.size()); });
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//measure(inputtype, "sp", [&] { spsort(&v[0], v.size()); });
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//measure(inputtype, "magyar", [&] { MagyarSort::sort<uint32_t>(&v[0], v.size()); });
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//measure(inputtype, "magyar", [&] { MagyarSort::sort<uint32_t>(&v[0], v.size()); });
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measure(inputtype, "thier2", [&] { do_thier2(&v[0], v.size()); });
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//measure(inputtype, "thier2", [&] { do_thier2(&v[0], v.size()); });
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measure(inputtype, "threep", [&] { do_threepass(&v[0], v.size()); });
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for (auto r : results) printf("%9.3fs", r.second);
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for (auto r : results) printf("%9.3fs", r.second);
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puts("");
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puts("");
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puts("");
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puts("");
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}
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}
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int main(void) {
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int main(int argc, char **argv) {
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//int n = 100000000;
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//int n = 100000000;
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//int n = 10000000;
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//int n = 10000000;
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int n = 5000000;
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int n = 5000000;
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@ -872,11 +879,16 @@ int main(void) {
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//int n = 180;
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//int n = 180;
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//int n = 20;
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//int n = 20;
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if(argc > 1) {
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const char* arg = argv[1];
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n = atoi(arg);
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}
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printf("Sorting %d elements:\n\n", n);
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printf("Sorting %d elements:\n\n", n);
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// Uncomment this for profiling and alg!
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// Uncomment this for profiling and alg!
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//measure_single(n);
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measure_single(n);
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//return 0;
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return 0;
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for (auto inputtype : inputtypes) {
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for (auto inputtype : inputtypes) {
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printf("%10s", inputtype.c_str());
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printf("%10s", inputtype.c_str());
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@ -899,6 +911,7 @@ int main(void) {
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w.swap(buf);
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w.swap(buf);
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}
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}
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});
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});
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w = v;
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w = v;
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measure(inputtype, "magyar", [&] { MagyarSort::sort<uint32_t>(&w[0], w.size()); });
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measure(inputtype, "magyar", [&] { MagyarSort::sort<uint32_t>(&w[0], w.size()); });
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assert(w == expected);
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assert(w == expected);
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w = v;
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w = v;
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measure(inputtype, "zsr3_sp", [&] { do_zsr3_sp(&w[0], w.size()); });
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measure(inputtype, "zsr3_sp", [&] { do_zsr3_sp(&w[0], w.size()); });
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assert(w == expected);
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assert(w == expected);
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*/
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w = v;
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w = v;
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measure(inputtype, "zsr3_sp2", [&] { do_zsr3_sp2(&w[0], w.size()); });
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measure(inputtype, "zsr3_sp2", [&] { do_zsr3_sp2(&w[0], w.size()); });
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assert(w == expected);
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assert(w == expected);
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*/
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/*
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// TODO: This is buggy! See valgrind!
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w = v;
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w = v;
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measure(inputtype, "neoqs", [&] { do_neoqs(&w[0], w.size()); });
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measure(inputtype, "neoqs", [&] { do_neoqs(&w[0], w.size()); });
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assert(w == expected);
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assert(w == expected);
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*/
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w = v;
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w = v;
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measure(inputtype, "schwab", [&] { do_schwab(&w[0], w.size()); });
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measure(inputtype, "schwab", [&] { do_schwab(&w[0], w.size()); });
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measure(inputtype, "thier2", [&] { do_thier2(&w[0], w.size()); });
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measure(inputtype, "thier2", [&] { do_thier2(&w[0], w.size()); });
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assert(w == expected);
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assert(w == expected);
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w = v;
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measure(inputtype, "threep", [&] { do_threepass(&w[0], w.size()); });
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assert(w == expected);
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/*
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/*
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w = v;
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w = v;
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measure(inputtype, "magbuck", [&] { magyar_bucket_sort(&w[0], w.size()); });
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measure(inputtype, "magbuck", [&] { magyar_bucket_sort(&w[0], w.size()); });
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