added thiersort idea, measure magyar_bucket 1&2

This commit is contained in:
Richard Thier 2023-04-09 17:20:58 +02:00
parent 50b1997d5c
commit 22d6631e24
3 changed files with 307 additions and 10 deletions

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@ -1,6 +1,7 @@
#include <cmath>
#include <vector>
#include <algorithm>
#include "magyarsort.h"
// ChatGPT and me did this space partitioning bucket sort
void gpt_bucket_sort(uint32_t* array, int n) {
@ -39,13 +40,14 @@ void gpt_bucket_sort(uint32_t* array, int n) {
}
// Further optimizations (no chatGPT)
void my_bucket_sort(uint32_t* array, int n) {
void magyar_bucket_sort(uint32_t* array, int n) {
// Calculate the number of buckets to use
int num_buckets = std::sqrt(n);
// Create a vector of buckets
std::vector<std::vector<uint32_t>> buckets(num_buckets);
// O(n)
// Calculate the range of values that each bucket can hold
auto mm = std::minmax_element(array, array + n);
uint32_t min_value = *mm.first;
@ -54,23 +56,80 @@ void my_bucket_sort(uint32_t* array, int n) {
uint32_t bucket_size = range / num_buckets + 1;
// Distribute the elements of the array into the buckets
for (int i = 0; i < n; i++) {
for (int i = 0; i < n; ++i) {
// Calculate the bucket index for this element
// using the range of values and the bucket size as the divisor
int bucket_index = (array[i] - min_value) / bucket_size;
buckets[bucket_index].push_back(array[i]);
}
// sqrt(n) * (sqrt(n)*log(sqrt(n))) = n*log(sqrt(n)) for std::sort and linear for magyarsort but less mem use!
// Sort the elements in each bucket using std::sort
for (int i = 0; i < num_buckets; i++) {
std::sort(buckets[i].begin(), buckets[i].end());
for (int i = 0; i < num_buckets; ++i) {
if(buckets[i].size() >= 96) { // what to choose here is pretty random
MagyarSort::sort<uint32_t>(&(buckets[i][0]), buckets[i].size());
} else {
std::sort(buckets[i].begin(), buckets[i].end());
}
}
// Concatenate the buckets to get the sorted array
int k = 0;
for (int i = 0; i < num_buckets; i++) {
for (int j = 0; j < buckets[i].size(); j++) {
array[k++] = buckets[i][j];
for (int i = 0; i < num_buckets; ++i) {
for (int j = 0; j < buckets[i].size(); ++j) {
array[++k] = buckets[i][j];
}
}
}
/** Simplify magyarbucket */
void magyar_bucket_sort2(uint32_t* array, int n) {
// ensure bucket size as POT
int bucketSize = 65536;
// O(n)
// Calculate the range of values that each bucket can hold
auto mm = std::minmax_element(array, array + n);
uint32_t min = *mm.first;
uint32_t max = *mm.second;
uint32_t range = max - min + 1;
// Calculate number of buckets from size
// bucketSize = (range / numBuckets) + 1
// so:
// bucketSize + 1 = range / numBuckets
// numBuckets * (bucketSize + 1) = range
// so:
// numBuckets = range / (bucketSize + 1)
uint32_t numBuckets = range / bucketSize + 1;
// Create a vector of buckets
std::vector<std::vector<uint32_t>> buckets(numBuckets);
// Distribute the elements of the array into the buckets
for (int i = 0; i < n; ++i) {
// Calculate the bucket index for this element
// using the range of values and the bucket size as the divisor
int bucket_index = (array[i] - min) / bucketSize; // bitshift likely
buckets[bucket_index].push_back(array[i]);
}
// sqrt(n) * (sqrt(n)*log(sqrt(n))) = n*log(sqrt(n)) for std::sort and linear for magyarsort but less mem use!
// Sort the elements in each bucket using std::sort
for (int i = 0; i < numBuckets; ++i) {
if(buckets[i].size() >= 96) { // what to choose here is pretty random
MagyarSort::sort<uint32_t>(&(buckets[i][0]), buckets[i].size());
} else {
std::sort(buckets[i].begin(), buckets[i].end());
}
}
// Concatenate the buckets to get the sorted array
int k = 0;
for (int i = 0; i < numBuckets; ++i) {
for (int j = 0; j < buckets[i].size(); ++j) {
array[++k] = buckets[i][j];
}
}
}

236
thiersort.h Normal file
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@ -0,0 +1,236 @@
#ifndef THIER_SORT_H
#define THIER_SORT_H
/*
* This sort alg. is a two step bucket sort algorithm.
* - Step 1 creates top-down pre-sorted buckets with a float radix (allocates)
* - Step 2 uses M quicksort algorithms with source-to-destination backwrite.
*
* What is "float radix" sort?
* - We convert each integer key to a 32 bit float value
* - We take that and create 8 bit ((*): or 16 bit) approxmator
* - This is what we radix sort on as if it would be 8 bit char (**)
* - In both cases, those are just right-shifted floats (LSB bits lost)
*
* For calculating occurence counts, we need a pass on the whole data set.
* Then we need an other pass - into a new array - to do radix step, or
* if we do 16 bit float variant we need two steps (new + old array).
*
* For random data, likely the best is to do less passes, so we do the
* 8 bit version as first implementation, this gives more data in the
* buckets for the "Step 2" quicksort part - which is not std::sort or
* something, but we write a variant that puts back data in original
* array so no back copy will be necessary. For the (*) variant, with
* 16 bit floats, we do not need back-copy and can do quicksort in place!
*
* To avoid costly float conversions, we can do SSE2 here (or neon)!
*
* These are useful for us:
*
* __m128i _mm_load_si128 (__m128i const* mem_addr)
* #include <emmintrin.h>
* Instruction: movdqa xmm, m128 [Latency: 6, Throughput: 0.33 - 0.5]
* CPUID Flags: SSE2
* Description
* Load 128-bits of integer data from memory into dst. mem_addr must be
* aligned on a 16-byte boundary or a general-protection exception may be
* generated.
*
* __m128i _mm_add_epi8 (__m128i a, __m128i b)
* #include <emmintrin.h>
* Instruction: paddb xmm, xmm [Latency: 1, Throughput: 0.33]
* CPUID Flags: SSE2
* Description
* Add packed 8-bit integers in a and b, and store the results in dst.
*
* __m128i _mm_and_si128 (__m128i a, __m128i b)
* #include <emmintrin.h>
* Instruction: pand xmm, xmm [Latency: 1, Throughput: 0.33]
* CPUID Flags: SSE2
* Description
* Compute the bitwise AND of 128 bits (representing integer data)
* in a and b, and store the result in dst.
*
* __m128i _mm_set_epi8 (
* char e15, char e14, char e13, char e12,
* char e11, char e10, char e9, char e8,
* char e7, char e6, char e5, char e4,
* char e3, char e2, char e1, char e0)
* #include <emmintrin.h>
* Instruction: Sequence [XXX: slow - best outside loop]
* CPUID Flags: SSE2
* Description
* Set packed 8-bit integers in dst with the supplied values.
*
* __m128 _mm_cvtepi32_ps (__m128i a)
* #include <emmintrin.h>
* Instruction: cvtdq2ps xmm, xmm [Latency: 4, Throughput: 0.5]
* CPUID Flags: SSE2
* Description
* Convert packed signed 32-bit integers in a to packed single-precision
* (32-bit) floating-point elements, and store the results in dst.
*
* __m128i _mm_castps_si128 (__m128 a)
* #include <emmintrin.h>
* CPUID Flags: SSE2
* Description
* Cast vector of type __m128 to type __m128i. This intrinsic is only
* used for compilation and does not generate any instructions, thus it
* has zero latency.
*
* void _mm_store_si128 (__m128i* mem_addr, __m128i a)
* #include <emmintrin.h>
* Instruction: movdqa m128, xmm [Latency: 1 - 5, Throughput: 0.5 - 1]
* CPUID Flags: SSE2
* Description
* Store 128-bits of integer data from a into memory. mem_addr must be
* aligned on a 16-byte boundary or a general-protection exception may
* be generated.
*
* void _mm_maskmoveu_si128 (__m128i a, __m128i mask, char* mem_addr)
* #include <emmintrin.h>
* Instruction: maskmovdqu xmm, xmm [Latency: 6, Throughput: 1 - XXX: NT!]
* CPUID Flags: SSE2
* Description
* Conditionally store 8-bit integer elements from a into memory using
* mask (elements are not stored when the highest bit is not set in the
* corresponding element) and a non-temporal memory hint. mem_addr does
* not need to be aligned on any particular boundary.
*
* int _mm_extract_epi16 (__m128i a, int imm8)
* #include <emmintrin.h>
* Instruction: pextrw r32, xmm, imm8 [Latency: 4, Throughput: 1]
* CPUID Flags: SSE2
* Description
* Extract a 16-bit integer from a, selected with imm8,
* and store the result in the lower element of dst.
* Operation
* dst[15:0] := (a[127:0] >> (imm8[2:0] * 16))[15:0]
* dst[31:16] := 0
*
* void _mm_store_si128 (__m128i* mem_addr, __m128i a)
* #include <emmintrin.h>
* Instruction: movdqa m128, xmm [Latency: 1 - 5, Throughput: 0.5 - 1]
* CPUID Flags: SSE2
* Description
* Store 128-bits of integer data from a into memory. mem_addr must be
* aligned on a 16-byte boundary or a general-protection exception
* may be generated.
*
* __m128i _mm_srli_epi32 (__m128i a, int imm8)
* #include <emmintrin.h>
* Instruction: psrld xmm, imm8 [Latency: 1, Throughput: 0.5]
* CPUID Flags: SSE2
* Description
* Shift packed 32-bit integers in a right by imm8 while shifting in
* zeros, and store the results in dst.
*
* See also:
* https://www.intel.com/content/www/us/en/docs/intrinsics-guide/index.html
* https://www.laruence.com/x86/MASKMOVDQU.html
* https://blogs.fau.de/hager/archives/2103
*
* For ARM / Neon:
* https://github.com/DLTcollab/sse2neon
*
* Data layout:
*
* [int32_t key][int32_t i][int32_t key][int32_t i]...
*
* That is, we extract keys and "pointer" like offsets into an
* array of the "real" elements. So you sort "short pointers".
*
* We might create a version that just sorts bare integers,
* but that is only good to show off speed compared to algs.
*
* Main alg:
* - We first process data to have the 16 byte alignment (maybe 64 byte align?)
* - We process the input in 64 byte / loop with 3x SSE 128 bit read + 1xnormal
* - We process remaining part of the array
*
* Middle part should be skipped if there is less than 64 bytes this way...
*
* (pre-loop)
* pat1 = set(1,1,1,1,0,0,0,0,1,1,1,1...)
* pat2 = set(0,0,0,0,1,1,1,1,0,0,0,0...)
*
* (loop)
* a = LOAD4int[+0]
* b = LOAD4int[+4]
* c = LOAD4int[+8]
* <+d some int code>
*
* pata1 = a & pat1;
* pata2 = a & pat2;
* patb1 = b & pat1;
* patb2 = b & pat2;
* patc1 = c & pat1;
* patc2 = c & pat2;
* <+d some int code>
*
* rsa = pata1 >> 24;
* rsb = patb1 >> 24;
* rsc = patc1 >> 24;
* <+d some int code>
*
* resa = rsa + pata2;
* resb = rsb + patb2;
* resc = rsc + patc2;
* <+d some int code>
*
* store(resa, resb, resc) -> tmp
*
* <integer code to process(tmp)>
*
* The tmp should be automatically 16 bit aligned being on-stack allocated!
*
* The integer code that process tmp, depends on what phase we are in, in
* the phase where we count occurences, we do not need the pat[x]2 parts!
* However the reorganize phase passes need it to do the copy around!
*
* This is how we do 64 byte / iteration and should be pipelined well!
*
* However the "integer" code to process tmp is the bottleneck, because
* that part has to process 16 counts when occurence counting likely
* with a 4-wide pipeline in (at least) 4 steps and more in the other
* phase where we are not counting but moving elements where they belong.
* XXX: Now that I think more... pata2 likes are not needed as only make
* issues? I mean we could (should) copy key/index directly from source!
*
* In the 8 bit float version, I guess we only have bits from exponent..
* In the 16 bit version, with an extra pass, we have few bits from mantissa..
*
* I still think, in the random case it worths the less passes by 8 bit float!
*
* String sorting:
* - First create the [key,index] 64 bit data for strings to sort.
* - Key should be first 4 character (extra zeroes if there is no enough char)
* - Do the sorting, with comparator using both the first 4 char AND the strcmp
*
* ^^I actually think this gives a pretty fast string comparison because it do
* give a lot of higher integer values even for short strings (8 bit works)!
*
* XXX: We can do approcimately 2x (1,5x?) the speed for integer-only sort!
*
* Unsigned/signed:
* - Custom trickery is needed when processing tmp (both occurence and move)
* - It should assign different bucket based on topmost bit for sign modes!
* - Modes: msb_early, msb_late
* - These two handles: integer, unsigned int, float32
*
* XXX: So basically a good sorting algo, for float keyes sorting!
*
* Number of passes (8 bit): 3.5
* - 1x Occurence counting pass
* - 1x 8 bit float radix pass
* - 1.5x quicksort pass [more elements]
*
* Number of passes (16 bit): 4.2
* - 1x Occurence counting pass
* - 2x 8 bit float radix pass
* - 1.2x quicksort pass [less elements]
*
* Rem.: Basically these are regular, pipelined radix passes, with only
* the float conversions AND shifts vectorized with SSE somewhat...
*/
#endif /* THIER_SORT_H */

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@ -415,8 +415,8 @@ void measure_single(int n) {
}
int main(void) {
//int n = 100000000;
int n = 10000000;
int n = 100000000;
//int n = 10000000;
//int n = 100;
// Uncomment this for profiling and alg!
@ -467,7 +467,9 @@ int main(void) {
w = v;*/
measure(inputtype, "gptbuck", [&] { gpt_bucket_sort(&w[0], w.size()); });
assert(w == expected);
measure(inputtype, "mybuck", [&] { my_bucket_sort(&w[0], w.size()); });
measure(inputtype, "magbuck", [&] { magyar_bucket_sort(&w[0], w.size()); });
assert(w == expected);
measure(inputtype, "magbuck2", [&] { magyar_bucket_sort2(&w[0], w.size()); });
assert(w == expected);
/*
w = v;